Gears of War 3, like its predecessors, is a third-person shooter that
emphasizes the use of cover and squad tactics in order to survive
combat situations. The player's character can carry four weapons: one
pistol, one set of grenades, and two other weapons. Firearms can be
swapped with other weapons dropped by fallen foes or at stockpiles
throughout the game, along with ammunition. When the player reloads a
weapons ammunition, they have an opportunity for an "active reload",
shown by a small cursor moving over a line with a marked section on the
player's heads-up display (HUD).
If the player hits a control button when the cursor is in the marked
section, they will reload faster with the resulting reload being
slightly more powerful than normal bullets, causing more damage to
opponents. If they press the button outside this section, this
temporarily jams the weapon, leaving the player vulnerable and taking
longer to reload. Alternatively, the player can opt to not try to for
the active reload, reloading the weapon at normal speed, but with no
added damage.
Upon release, Gears of War 3 received universal acclaim, garnering an aggregate score of 91.53% on GameRankings and 91/100 on Metacritic.Jeff Gerstmann of Giant Bomb gave Gears of War 3 a review of 5 out of 5 stars;stating
"Gears of War 3 is a fantastic follow-up that answers important
questions about the nature of the Gears universe while backing it all up
with an even bigger, better multiplayer suite." IGN called it "the
spectacular conclusion to one of the most memorable and celebrated sagas
in video games." Game Informer gave it a 9.5/10, saying that "Gears 3 is
a fantastic idea polished to near perfection by an enormous crew of
talented developers and a bottomless budget," with "a constantly
shuffling deck of threats that encourage players to experiment with new
weapons and tactics," "hilariously over-the-top set piece moments," and a
"smart approach to network play."
After Eurogamer published an 8/10 review for the game, Epic Games' Cliff
Bleszinski reported, saying "When people rated Gears 2 higher than
Gears 3, it kind of upset me because I know Gears 3 is a better game on
every level." His comments were criticized by Destructoid and GamePro. InGamePro, McKinley Noble argued that "slamming a 'bad' review that's actually pretty favorable does come off as selfish".
Gears of War 3 sold more than 3 million copies during its first week—higher than the previous two Gears entries.
The Gears of War franchise as of September 27, 2011, has grossed over $1 billion.
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